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RGB


Computes a valid color value for hi/truecolor modes

Syntax

` #define RGB(r,g,b) culng((cubyte(r) shl 16) or (cubyte(g) shl 8) or cubyte(b) or (&hFF000000ul))

`

Usage

` result = RGB(red, green, blue)

`

Parameters

red

red color component value

green

green color component value

blue

blue color component value

Return Value

The combined color.

Description

red, green and blue are components ranging 0-255.

The RGB function can be used to compute a valid color value for use while in hi/truecolor modes. It returns an unsigned long, in the format &hAARRGGBB, where RR, GG and BB equal the values passed to this function, in hexadecimal format. AA is the implicit alpha value and is automatically set to &hFF (opaque).

It is possible to retrieve the red, green, blue and alpha values from a color value, by using a combination of And and Shr. The second example below shows how to #Define and use macros to do this.

Note for Windows API programmers: The macro named RGB in the Windows references has been renamed BGR in the FB headers for Windows to avoid collisions.

Examples

See Put (Graphics) example in addition.

start GeSHi

ScreenRes 640,480,32  '32 bit color
Line(0,0)-(319,479), RGB(255,0,0) 'draws a bright red box on the left side of the window
Line(639,0)-(320,479), RGB(0,0,255) 'draws a bright blue box on the right side of the window

Sleep 'wait before exiting

end GeSHi

start GeSHi

vb
'' setting and retrieving Red, Green, Blue and Alpha values

#define RGBA_R( c ) ( CULng( c ) Shr 16 And 255 )
#define RGBA_G( c ) ( CULng( c ) Shr  8 And 255 )
#define RGBA_B( c ) ( CULng( c )        And 255 )
#define RGBA_A( c ) ( CULng( c ) Shr 24         )

Dim As UByte r, g, b, a

Dim As ULong col = RGB(128, 192, 64)

Print Using "Color: _&H\      \"; Hex(col, 8)

r = RGBA_R( col )
g = RGBA_G( col )
b = RGBA_B( col )
a = RGBA_A( col )

Print
Print Using "Red:         _&H\\ = ###"; Hex(r, 2); r
Print Using "Green:       _&H\\ = ###"; Hex(g, 2); g
Print Using "Blue:        _&H\\ = ###"; Hex(b, 2); b
Print Using "Alpha:       _&H\\ = ###"; Hex(a, 2); a

end GeSHi

Version

  • Before fbc 1.08.0:

Dialect Differences

  • Not available in the -lang qb dialect unless referenced with the alias __Rgb.

Differences from QB

  • New to FreeBASIC

See also

  • RGBA
  • Color
  • #Define

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